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Скачать сборку Interlude v.5.0u2 для Lineage2 от Avatar

Автор DJAKS, 2011 Июль 31, 18:01

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Ключевые слова [SEO] серверные файлысборкаjavalineage2l2jinterludeпрограммы la2avatarcode interludia project

DJAKS

Сборка на исходах L2jTeon (Rev 804).
Разработчик: Avatar (interludia.oni.cc)
Размер: 35.44 mb
Хроники: Interlude
Платформа: Java
Ревизия: 5.0u2
Год: 2011

Фиксы:
Interludia Project (l2j) by Avatar
Наш сайт : [url=https://interludia.oni.cc/]https://interludia.oni.cc/[/url]

Обновление v.1.0

3.6.11
- Automatically created /trunk directory. We recommend you to put all your code there.
- Import "Clean Source" of L2jTeon Revision 804:
a)Core
b)MMOCore
//I think it is stable revision.
- Import "Clean Source" of L2jTeon Revision 804:
a)Datapack
//I think it is stable revision.
- Rename folder to Interludia[Core].
- Rename folder to Interludia[DP].
- Rename folder to Interludia[MMOCore].
- Lets start !!
a)Delete copyrights.
b)Rename some files(libs,txt...)
(l2jteon.jar -> interludia.jar).
- Added getActiongPlayer() - will be useful for L2PcInstance / Summon checks.
- pickUpMe() method Moved from L2Object to L2ItemInstance.
- Now potions with delay.
- Fix TVT Engine.
- Update Admin Spawn.

4.6.11
- Fix Auction bug.

5.6.11
- a)Fix Attack stop:
If to attack the mob by skill attack (mortal blow, deadly blow, sting, and so on...
all physical skills) and then before as the skill was restored (for repeated using) try to
use it again char stops the next physical attack (usual, not skill attack)... This the message
is given that skill hasn't restored yet ... It creates considerable difficulties especially in
PVP when you try to use the skill hardly earlier than skill to be restored, and the char suddenly
stops physical attack.
b)Typos.
- Update Community Board: Party SP/XP Rate will now shows sum of rate it modifies to reduce confusion.
- Typos.
- Fix Spoil:
if your target change after casting spoil it will spoil the old one instead of the current one.
Typos.
- Corrected some files:
SH's:GameServer_loop,LoginServer_loop,RegisterGameServer,startSQLAccountManager
.
Bat's:RegisterGameServer,startGameServer,startLoginServer,startSQLAccountManager
.

Обновление v.1.0u1

5.6.11
- Fix set title on a Pet.
- dropMe for L2ItemInstance Geodata check.
- Adding Config option for list of player names in the Region BBS.
By default, player-names are hidden.
- Fix NPE in dropMe.
- Changing sow success chance when seed level far from target level.
- When using class manager to change class, calls rewardskills.

Обновление v.1.0u2

6.6.11
- Fix L2ItemInstance:
Less DB load on char exit, doesn't resave all items. Was because setCount was done in item loading after
setting _storedInDb and not vice versa.
- Nasty zone bug on char exit.
- Prevent a player to sell an equipped item to a store like official.
- Summon can attack without Ctrl in several places:
a)PVP Zones
b)Olympiad
- Fix NPE in GMViewPledge.
- CursedWeapon:Remove Skills Correction.
- Herb effects not saved, now they disappear at relogin.

Обновление v.2.0

6.6.11
- Corrections to skill effect ImmobileUntilAttacked.
- Fix RequestProcureCropList.
- Typos.
- Fix NPE in L2CubicInstance.
- Fix Radar.
- Added 2 telnet commands straight out of the admin handlers:
a) reload teleports (like admin_teleport_reload).
B) reload spawns (like admin_respawnall).
- Correction to exploit: Players using "wear" items could use a multisell to fulfill an item requirement.
- Spelling correction in AdminAdmin.
- Player wasn't removed from _allplayers if crash happened during teleport.
Additionally fixing one classcast and setting damage formulas to 0 if target invul.
- Added cancelEffect (for further expansion, for now its used for immobileUntilAttacked),
this will remove all effects of the skill id defined in the val, example of use:
This will cancel all the effects of skillId 1430 when stopImmobileUntilAttacked is called to stop effects.
- A couple of changes in EnterWorld.
//nothing serious
- Working for skills with particular weapon.
- Added Config Allow to use soe in pvp.
- Typos(organized).
- Added config Champion Aura. Rename config TeonInfo -> InterludiaInfo(Core/DP).
- Added Config UnlimitedArrows.
- Fix Champion Aura.
- Added Config Disable Grade Penalty.
- Added Config Disable Weight Penalty.
- Fix Backstab(condition).

Обновление v.2.0u1

6.6.11
- Correction to cancelling effect.

7.6.11
- Fixed an issue causing respawn stop(permanent PvP flag, SoE bug).
- Fix Radar(Book).
- Fix Auctioneer date format.
- Fixed:"If you change class, party window not updated".

Обновление v.2.0u2

7.6.11
- Fixed:"Class Master is casting class change animation on himself".
- Correction On Retail you can't enchant skills if you would delevel from the exp loss.
- Correction Exp Bar updates after skillenchanting.
- Fix Polearm always attempts to hit main target, even if many mobs around.
- Small correction Polearm always attempts to hit main target, even if many mobs around.

Обновление v.2.0u3

7.6.11
- Changing pole main target now attackpercent 100 (was 85).
- Champion Mod: Added config ChampionTitle.
- Fix Another Radar.
- Adding support for Raid 1/1000 chance.
- Fix CursedWeapon pickup when riding.

Обновление v.3.0

7.6.11
- Fix bad buff replacement (shield 2 replaced shield 3).
- Also fixing (I hope I'm right) that debuffs cannot be "updated" while old is running.
- Fix for olympiad deaths not working correctly.
- Fix When deleting subclass and making new, removing all buffs to prevent cheating.
- Small correction in L2VillageMasterInstance.
- Fixes MP consume for "stance" type toggle skills based on player level.
- Small correction in Quest.
- Added config Augumentation Start Time Active Skills Option.
- Player can't invite member on DM Event.
- Fix Augmented item cannot be discarded.
- Fix ClassId: Overlord and Warcryer now they are mages.
- Fix Disablers:
While in spawn protect u can get debuff's : cancel,mass warrior bane,mass mage bane.
- Fixed ClanhallManager cant use Support Magic if MP is lower then needed MP.
- Adding some action failed so that players do not get stuck.
- Fix Some Buff that were not SkillType? BUFF couldn't be updated.
- Completing cancelEffect stat for skills which can be used with NEGATE.
- Fix Mobs stop broadcasting TargetUnselected? packets. Too many of these especially in siege...
Since only players send TargetSelected? this looked like a bug.
- Added mute curse if u use skill and ur lvl is 8+ more than raid lvl.
- Added para curse if u go near RB and ur lvl is 8+ more than raid lvl.
- Fix on retail you can see only HP of Summoner, and not MP.
- Reverting from the part where raid curses you when you come close.
A better implementation is needed.
- Looting mode message fix for party invite in case a leader has changed.

Обновление v.3.0u1

7.6.11
- Fix bow consumes MP for attack without Arrow.
- Fishing skills allowed only with ROD weapons.
- Fix Players HP/MP/CP is fully healed after teleporting to Olympiad stadium to avoid
illegal skillusage and bugs.
- Correction allowing Gm's to delete any non-destoryable item from their inventory.
- Fix Disappearing Effect when reusing skills.


Обновление v.3.0u2

7.6.11
- Fix Archers can now break their attack with move like other classes
(no "forced" attack after skill use etc).
However playerAI intention handling needs to be improved so that normally
(without break) move happens only after attack has ended.
- Continue to work on Continuous/L2Character/L2Effect.
- Fix NPE in Continuous.
8.6.11
- Fix L2Effect onStart/onExit.
- Fix for ClassCastException(Formula).

Обновление v.3.0u3

8.6.11
- Fix for banish players.
- GeoData Fix:
Mobs move to geodata z coordinates (lack or water zones prevented us doing this before).
GeoData Fix:
- Validate position packet is being checked during olympiad/siege.
- Now when players are in pvp or combat mode,they can't ride on strider.
- Small correction Champion Aura in InterludiaMods.

Обновление v.4.0

8.6.11
- Fix TARGET_CLAN doesn't target caster twice.
- Both clans need to declare war to use pvp skills without flag.
- Fix Send messsage to player if item is added with telnet.
- Fix L2DoorInstance.
//Doors can`t be attacked by NPCs
- GeoData Fix:
Geodata not checked when swimming but max movement 500 with one click.
- GeoData Fix:
Pathnodes not selected from wrong layer...
- Fix isBehind: Moving setHeading from doAttack (instant) to onHitTimer (moment of hit).
This keeps npc from not turning instantly when you start attack from back. Makes players
turn a little bit late though? Didn't fix/test doCast.
- Fix When swimming in siege zone, geodata is checked.
- Action failed packet sent when target is clicked several times.

16.6.11
- Fix Geodata NPE.
- Fix Resend Petinfo & update Effect Icons after teleporting with Pet.
- Fix Charater can be unsummoned his summon if skill Betray was used against summon.
- Fix Potion Bug - When you target a distant mob and click on a skill, the char starts to run directly
to the mob (fine here) but if you use a potion while running your char stops running to the target.
- On Retail not the RevivePower? is shown in ConfirmDlg?.. The restored Exp are shown.
- Fix Other people summons and pets shown as my own.
- Adds summons to charKnownList and enables player & summon iteration to speed up.
- Small correction L2Character.

17.6.11
- Corrected a bug with skills with multiple effects having showIcon disabled and having buff slots taken up.
- Also corrected debuffs taking up slots.
- Fix L2Character(small correction).

Обновление v.4.0u1

17.6.11
- Fix Potion.
- Fix when new member invite on ally crest don`t set.
- Fix Npe in L2SkillSummon.
- Fix rare deadlock.
- Fix In retail, pets don't lose any feed % when resurrected.

Обновление v.4.0u2

18.6.11
- Fix If you are on the attacking side, Place your HQ Flag then
take the castle and lose it again. When u lost it your HQ is gone but you cant place a new one.
- Fix party herbs distributions.
- Fix Regive Siege skills when changing active class.
- Small fix in L2ClanMember.
- Fix Stop Task when Fish Dead.

Обновление v.4.0u3

18.6.11
- Fixing Fake Death & Resting skills.
- Fix Deadlock.
- Temp Hack/Fix for getting up from fakedeath
[bugged if player 1 is faking death, player 2 teleports to player 1,
player 1 ends fake death - player 2 will still see player 1 dead].
- Avoiding random offset in two situations:
* Players moving to Olympiad arena to fight.
* Players moving in observer mode.
- Fixing NPE where item gets null.

Обновление v.5.0

18.6.11
- Fix Pathfinding little check for invalid routes.
- Also a synchronization (deadlock) quick fix.
- Fix for switch target during skill casting.
- Some pet fixes.
- Fix SkillType?.CANCEL was not triggering effects.

Обновление v.5.0u1

19.6.11
- Fix summon aggro transfer to its owner when it dies
if a servitor (or pet) die his aggro will revert to the summoner.
- Small changes in L2Character.
- Reverting L2Finish(fix).
- Moving Pet of onTeleported to L2PcInstance.
- Heading related fixes
Should improve fishing and pole mechanics.

Обновление v.5.0u2

19.6.11

- Fix a bug in movement heading.
- Added some sanity checks in Util functions.
- Fix Bug(L2Object).
- Some typos(changed our url site).

rghost

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