: : ?
?
?

, ( | )

> 

/ / mu online, mu online.

!!!

, - . ( ) .

 
GameServer 6
V

SenD
20.5.2011, 15:59
#1


***
:
: 169
: 12.5.2011
: 13943
: 3 ()



:   0  
GameServer 5-6 ... 50%.. .. ?
GameServerCS ..
AMD Athlon x2 3.3 :3 Windows XP 32
+

SenD
25.5.2011, 15:47
#2


***
:
: 169
: 12.5.2011
: 13943
: 3 ()



:   0  
?
+

Deserto
25.5.2011, 16:47
#3


:
: 33
: 5.5.2011
: 13905
: 1 ()



:   0  
.
+

SenD
25.5.2011, 19:39
#4


***
:
: 169
: 12.5.2011
: 13943
: 3 ()



:   0  
... ...



:
Gate information data load complete.
(Skill) Skill information data load complete
[Quest] (Find the Scroll of Emperor!) Load : Index 0, SubInfoCount 2
[Quest] (Three Treasures of Mu) Load : Index 1, SubInfoCount 3
[Quest] (Gain Hero status) Load : Index 2, SubInfoCount 4
[Quest] (Secret of Dark Stone) Load : Index 3, SubInfoCount 2
[Quest] (Certificate of Strength!) Load : Index 4, SubInfoCount 3
[Quest] (Infiltration of Barracks of Ballgass!) Load : Index 5, SubInfoCount 3
[Quest] (Infiltration of Ballgass Refuge!) Load : Index 6, SubInfoCount 1
16:47:00 [Quest] [SetQuestItem] Scroll of Emperor
16:47:00 [Quest] [SetQuestItem] Scroll of Emperor
16:47:00 [Quest] [SetQuestItem] Broken Sword
16:47:00 [Quest] [SetQuestItem] Tear of Elf
16:47:00 [Quest] [SetQuestItem] Soul Shard of Wizard
16:47:00 [Quest] [SetQuestItem] Scroll of Emperor
16:47:00 [Quest] [SetQuestItem] Scroll of Emperor
16:47:00 [Quest] [SetQuestItem] Scroll of Emperor
16:47:00 [Quest] [SetQuestItem] Scroll of Emperor
16:47:00 [Quest] [SetQuestItem] Broken Sword
16:47:00 [Quest] [SetQuestItem] Broken Sword
16:47:00 [Quest] [SetQuestItem] Flame of Death Beam Knight
16:47:00 [Quest] [SetQuestItem] Horn of Hell Maine
16:47:00 [Quest] [SetQuestItem] Feather of Phoenix of Darkness
16:47:00 [Quest] [SetQuestItem]
16:47:00 [Quest] [SetQuestItem]
16:47:00 [Quest] [SetQuestItem]
16:47:00 [Quest] [SetQuestItem]
[Monster Element] - ..\data\MonsterSkillElement.txt file is Loaded
[Monster Skill Unit] - Found SkillElement (1)(1)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (7)(б)
[Monster Skill Unit] - Found SkillElement (11)()
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (17)()
[Monster Skill Unit] - Found SkillElement (23)(Ȱɸ)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (3)(MP)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (16)(ȯ)
[Monster Skill Unit] - Found SkillElement (13)(ġ)
[Monster Skill Unit] - Found SkillElement (43)(2)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (17)()
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (3)(MP)
[Monster Skill Unit] - Found SkillElement (4)(AG)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (44)(б2)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (44)(б2)
[Monster Skill Unit] - Found SkillElement (1)(1)
[Monster Skill Unit] - Found SkillElement (17)()
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (44)(б2)
[Monster Skill Unit] - Found SkillElement (1)(1)
[Monster Skill Unit] - Found SkillElement (1)(1)
[Monster Skill Unit] - Found SkillElement (45)(Ϲݰ)
[Monster Skill Unit] - Found SkillElement (24)(Ÿν-Ƽ)
[Monster Skill Unit] - Found SkillElement (25)(丣ҳ-Ƿ)
[Monster Skill Unit] - Found SkillElement (26)(Ʈ-Ϲ)
[Monster Skill Unit] - Found SkillElement (27)(Ʈ-)
[Monster Skill Unit] - Found SkillElement (28)(巹Ǿ-2ȸ)
[Monster Skill Unit] - Found SkillElement (29)(Ʈ-)
[Monster Skill Unit] - Found SkillElement (30)(Ʈ--Ϲ)
[Monster Skill Unit] - Found SkillElement (31)(Ʈ--Ϲ)
[Monster Skill Unit] - Found SkillElement (32)(Ʈ-ȭ-Ϲ)
[Monster Skill Unit] - Found SkillElement (33)(Ʈ-ȭ-б)
[Monster Skill Unit] - Found SkillElement (34)(Ʈ޾-)
[Monster Skill Unit] - Found SkillElement (35)(Ǽ--Ϲ#)
[Monster Skill Unit] - Found SkillElement (36)(Ǽ--б$)
[Monster Skill Unit] - Found SkillElement (37)(Ǽ--%)
[Monster Skill Unit] - Found SkillElement (38)(Ǽ-Ŀ-Ϲ)
[Monster Skill Unit] - Found SkillElement (39)(-̽-б')
[Monster Skill Unit] - Found SkillElement (40)(-̽-Ϲ()
[Monster Skill Unit] - Found SkillElement (41)(-ū-Ϲ))
[Monster Skill Unit] - Found SkillElement (42)(-ū-*)
[Monster Skill Unit] - ..\data\MonsterSkillUnit.txt file is Loaded
[Monster Skill Manager] - ..\data\MonsterSkill.txt file is Loaded
[Monster AI Element] - ..\data\MonsterAIElement.txt file is Loaded
[Monster AI MovePath ] - ..\data\MovePath_35.dat file is Loaded
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->HP->ȸ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->AGRO-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ȿ->ȸ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->HP->ȸ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->HP->ȸ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->ġ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ->ġ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ->ġ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->HP->ġ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ġ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ġ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ġ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ȯ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ȯ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ȯ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->AGRO-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->HP->ȸ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->AGRO-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ȿ->ȸ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->HP->ȸ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ȿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ȸ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->üDD->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->üDD->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->üDD->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȯ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->->AI ]
[Monster AI Automata] Loaded Transition Desc . [ AI->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ȿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->üDD->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȯ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->->AI ]
[Monster AI Automata] Loaded Transition Desc . [ AI->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ȿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->üDD->ȯ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ȯ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->-> ]
[Monster AI Automata] Loaded Transition Desc . [ ->->AI ]
[Monster AI Automata] Loaded Transition Desc . [ AI->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ȿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ Ϲ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ ̵->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ ->->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ۿ->Ϲ ]
[Monster AI Automata] Loaded Transition Desc . [ ->ȿ-> ]
[Monster AI Automata] Loaded Transition Desc . [ AI->->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ۿ->̵ ]
[Monster AI Automata] Loaded Transition Desc . [ AI->ȿ->̵ ]
[Monster AI Automata] - ..\data\MonsterAutomata.txt file is Loaded
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
16:47:00 [Monster AI Element] FindAIElement() Error - (ElementNumber=-1)
[Monster AI Unit] - ..\data\MonsterAIUnit.txt file is Loaded
[Monster AI Rule ] - ..\data\MonsterAIRule.txt file is Loaded
[Monster AI Group ] - ..\data\MonsterAIGroup.txt file is Loaded
16:47:00 [Skill Addition Info] [Infinity Arrow] Skill Time[1800], UseLevel[220], Arrow MP Consumption +0[5] +1[7] +2[10]
16:47:00 [Skill Addition Info] [Fire Scream] Use(1) : Explosion Distance(2) - Rate(3000), MaxAttack_SameSerial(3), SerialInitCount(100), Check Serial(1)
[ KANTURU ] - ..\data\Kanturu.dat file is Loaded
[ KANTURU ][ BattleStanby ] ..\data\Kanturu.dat file is Loaded
16:47:00 [ KANTURU ][ BattleOfMaya ] IceStorm Using Rate Load: 60
[ KANTURU ][ BattleOfMaya ] ..\data\Kanturu.dat file is Loaded
[ KANTURU ][ BattleOfNightmare ] ..\data\Kanturu.dat file is Loaded
[ KANTURU ][ TowerOfRefinement ] ..\data\Kanturu.dat file is Loaded
[ KANTURU ][ MonsterSetBase ] - ..\data\KanturuMonsterSetBase.txt file is Loaded
16:47:00 [Option Reload] ڡڡ MaxUser ١١ : 250
Guild creation option 1
Guild delete option 1
Above level 200 can create guild
16:47:00 (Option) Trade on
[Option] ChaosBox = 1
[Option] ChaosEvent = 1
[Option] ChaosEventServer = 127.0.0.1
[Option] AttackEventRegenTime = 0
16:47:00 (Option) Required time to decrease Murderer-level : 60(s)
16:47:00 [Option] Auto Looting Time Set : 3
16:47:00 (Option) No dropping item when killed by Murderer
16:47:00 (Option) Item drop rate : 60 %
16:47:00 [DevilSquare] Close
16:47:00 [DevilSquare] Sync Open Time. [71]min remain
16:47:00 (Option) Connect Server IP() / PORT(0)
User Object Size = 6504
..\data\eventitembag.txt Item Load Complete
..\data\eventitembag2.txt Item Load Complete
..\data\eventitembag3.txt Item Load Complete
16:47:00 [StarOfXMas] Eventitemnum = 7179,EventItemLevel = 1, EventItemDropRate = 200, ItemDropRate = 100, ExItemDropRate = 100
..\data\eventitembag4.txt Item Load Complete
..\data\eventitembag5.txt Item Load Complete
..\data\eventitembag5.txt Item Load Complete
..\data\eventitembag6.txt Item Load Complete
..\data\eventitembag7.txt Item Load Complete
..\data\eventitembag8.txt Item Load Complete
..\data\eventitembag9.txt Item Load Complete
..\data\eventitembag10.txt Item Load Complete
..\data\eventitembag11.txt Item Load Complete
..\data\eventitembag12.txt Item Load Complete
..\data\eventitembag13.txt Item Load Complete
..\data\eventitembag14.txt Item Load Complete
..\data\eventitembag15.txt Item Load Complete
16:47:00 [Kundun] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1000, ExItemDropRate = 1
..\data\eventitembag17.txt Item Load Complete
16:47:00 [GemofSecrets] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1000
..\data\eventitembag20.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1, ExItemDropRate = 0
..\data\eventitembag21.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1, ExItemDropRate = 0
..\data\eventitembag22.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1, ExItemDropRate = 0
..\data\eventitembag23.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1000
..\data\eventitembag24.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1000
..\data\eventitembag25.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1000
..\data\eventitembag26.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1, ExItemDropRate = 0
..\data\eventitembag27.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1, ExItemDropRate = 0
..\data\eventitembag28.txt Item Load Complete
16:47:00 [Ribbon Box] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1, ExItemDropRate = 0
..\data\eventitembag29.txt Item Load Complete
16:47:00 [Dark Elf] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1
..\data\eventitembag30.txt Item Load Complete
16:47:00 [Balgass] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1
..\data\eventitembag31.txt Item Load Complete
16:47:00 [Maya Hand] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 2
..\data\eventitembag32.txt Item Load Complete
16:47:00 [Nightmare] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 100, ExItemDropRate = 1
..\data\eventitembag33.txt Item Load Complete
16:47:00 [Pumpkin] Eventitemnum = 0,EventItemLevel = 0, EventItemDropRate = 0, ItemDropRate = 1, ExItemDropRate = 0
..\data\eventitembag34.txt Item Load Complete
..\data\DevilSquare.dat file load!
..\data\BloodCastle.dat file load!
..\data\RingAttackEvent.dat file load!
16:47:00 [Ring Event] Sync Start Time. [193] min remain (START HOUR:20, MIN:0)
..\data\ChaosCastle.dat file load!
[DOTH] ..\data\EventManagement.dat file load!
16:47:00 [CashShop][OptionLoad] - CashShop Option Load Begin
16:47:00 [CashShop][ShopOption] - Shop Option Reload '..\data\CashShopOption.dat'
16:47:00 [CashShop][Load Cash Item List] - Add List - (14/53) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Add List - (14/54) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Add List - (13/43) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Add List - (13/44) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Add List - (13/45) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Add List - (13/46) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Add List - (13/47) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Add List - (13/48) Level:0, Dur:0, Skill:0, Luck:0, Add:0, Ex:0, X:0, Y:0, Scale:50
16:47:00 [CashShop][Load Cash Item List] - Complete! - Total:8
16:47:00 [CashShop] Request Cash Branch Item List to ShopServer.
16:47:00 [CashShop] Request Cash Item List to ShopServer.
16:47:00 [CashShop] Request Cash Package Item List to ShopServer.
16:47:00 [CashShop][OptionLoad] - CashShop Option Load finish
Shop data load complete
16:47:01 SkyLand Boss Shield Setting!!
16:47:01 SkyLand Boss Monster Setting!!
error : Monster location setting error D:\Works\Mu-Studio\GameServer_Backup\1.00.18_ؿܺκȭ_ȿҽǹ׼\Source\user.cpp 3679
error-L2 : 3459 class : 0
error : Monster location setting error D:\Works\Mu-Studio\GameServer_Backup\1.00.18_ؿܺκȭ_ȿҽǹ׼\Source\user.cpp 3679
error-L2 : 3490 class : 0
error : Monster location setting error D:\Works\Mu-Studio\GameServer_Backup\1.00.18_ؿܺκȭ_ȿҽǹ׼\Source\user.cpp 3679
error-L2 : 4552 class : 0
error : Monster location setting error D:\Works\Mu-Studio\GameServer_Backup\1.00.18_ؿܺκȭ_ȿҽǹ׼\Source\user.cpp 3679
error-L2 : 4557 class : 0
error : Monster location setting error D:\Works\Mu-Studio\GameServer_Backup\1.00.18_ؿܺκȭ_ȿҽǹ׼\Source\user.cpp 3679
error-L2 : 4560 class : 0
16:47:01 [DevilSquare] Close
16:47:01 [DevilSquare] Sync Open Time. [68]min remain
16:47:01 [Blood Castle] (1) Sync Open Time. [42] min remain
16:47:01 [Blood Castle] (1) SetState CLOSED
16:47:01 [Blood Castle] (2) Sync Open Time. [42] min remain
16:47:01 [Blood Castle] (2) SetState CLOSED
16:47:01 [Blood Castle] (3) Sync Open Time. [42] min remain
16:47:01 [Blood Castle] (3) SetState CLOSED


:
20:15:12 [KUNDUN][Status Log] HP:3500000 RefillHP:0 Map:36 X:22 Y:84
20:15:12 [KUNDUN][Status Log] HP:3500000 RefillHP:0 Map:0 X:139 Y:127
[ CRYWOLF ] SYNC Occupation: 1, State: 0
20:15:14 [KUNDUN][Status Log] HP:3500000 RefillHP:22702 Map:36 X:25 Y:84
20:15:14 [KUNDUN][Status Log] HP:3500000 RefillHP:29583 Map:0 X:142 Y:128
[ KANTURU ][ BattleStanby ] State(1) -> NOTIFY
[ CRYWOLF ] SYNC Occupation: 1, State: 0
[ KANTURU ][ BattleStanby ] State(2) -> END
[ KANTURU ][ BattleStanby ] State(3) -> NONE
[ KANTURU ][ Map Attr Change ] Map(0) State(1) DetailState(0)
[ KANTURU ] State(1) -> BATTLE_OF_MAYA
[ KANTURU ][ BattleOfMaya ] State(0) -> STANBY1
20:16:52 [ KANTURU ][ BattleOfMaya ] State(0) -> STANBY1
[ CRYWOLF ] SYNC Occupation: 1, State: 0
[ CRYWOLF ] SYNC Occupation: 1, State: 0
[ KANTURU ][ BattleOfMaya ] State(1) -> NOTIFY1
20:18:51 [ KANTURU ][ BattleOfMaya ] Fail!! All Battle User Die - DetailState:2
[ KANTURU ][ BattleOfMaya ] State(2) -> END
[ KANTURU ][ BattleOfMaya ] Success Value[0]
[ KANTURU ][ BattleOfMaya ] State(17) -> ENDCYCLE
20:18:53 [ KANTURU ][ BattleOfMaya ] State(17) -> ENDCYCLE
[ KANTURU ][ BattleOfMaya ] State(18) -> NONE
[ KANTURU ][ Map Attr Change ] Map(0) State(2) DetailState(0)
[ KANTURU ] State(2) -> END
[ KANTURU ][ Map Attr Change ] Map(0) State(5) DetailState(0)
[ KANTURU ] State(5) -> NONE
[ KANTURU ][ Map Attr Change ] Map(0) State(0) DetailState(0)
[ KANTURU ] State(0) -> STANDBY
[ KANTURU ][ BattleStanby ] State(0) -> START
20:18:53 [ KANTURU ][ TimeAttackEvent ] Date:20110525, Counter:16
[ CRYWOLF ] SYNC Occupation: 1, State: 0
20:20:11 [DevilSquare] Close
20:20:11 [DevilSquare] Sync Open Time. [95]min remain
20:20:14 [KUNDUN][Status Log] HP:3500000 RefillHP:0 Map:36 X:43 Y:89
20:20:14 [KUNDUN][Status Log] HP:3500000 RefillHP:0 Map:0 X:143 Y:128
20:20:16 [KUNDUN][Status Log] HP:3500000 RefillHP:18601 Map:36 X:44 Y:88
20:20:16 [KUNDUN][Status Log] HP:3500000 RefillHP:18644 Map:0 X:142 Y:127
[ CRYWOLF ] SYNC Occupation: 1, State: 0
[ CRYWOLF ] SYNC Occupation: 1, State: 0
[ CRYWOLF ] SYNC Occupation: 1, State: 0
20:22:52 connect : [6535][127.0.0.1]
Connection C

+
« · · »
 

1 . (: 1, : 0)
: 0

>

 
  Points GR MR
0 xXx33rus 225 13.3.2021, 11:19 . : xXx33rus
 .
?
9 Paladium 690 6.10.2020, 21:48 . : Paladium
  GameServer Offset (Reedlan )
0 Wendigo 497 3.1.2020, 20:47 . : Wendigo
TitanTechs+zTeam+MuEMU
17 KpacaBaa 780 14.3.2019, 22:50 . : KpacaBaa
  Exillum S3 Reedlan. GameServer.exe
GameServer.exe
0 Unmanaged 596 11.3.2018, 7:46 . : Unmanaged

 

: · : ·

· · ·

RSS : 24.9.2021, 8:09
.   Google English French German Italian Portuguese Russian Spanish